Become a Mobile Engineer. Not just an app builder.
From zero mobile experience to senior-level engineering - build real apps, and walk into interviews ready.

Take the first lesson free - right now
See the teaching level for yourself - then keep going.

Who teaches it

Mark Seif
Senior Mobile Engineer · Orange
Senior Android Engineer @ Orange - builds Orange Cash, 10M+ installs. Ex-TryCar, ex-HMASERV. 6+ years shipping production apps, and 2 years teaching programming. He contributed to Google Summer of Code. Google's global open-source program. Mark was selected to work on Kotlin itself - with the Kotlin Foundation (JetBrains + Google), the language Android runs on.
See more on LinkedIn ↗What you'll master
The things that separate you from everyone else.
Engineer under the OS
Why the main thread is sacred.
- Process death & state restoration
- Threads, coroutines & concurrency
- Battery, doze & background limits
Lifecycle, memory pressure & permissions.
Systems that survive reality
The network is a failure domain.
- Offline-first & sync engines
- Retries, backoff & idempotency
- Caching & scaling to millions of users
Conflict resolution & optimistic UI.
Ship like a senior
Scalable, secure, industrial-grade.
- Profiling & performance budgets
- Security: encryption & secure storage
- Testing, CI/CD & staged rollout
Signing, crash reporting & security.
Is this for you?
Who is this for?
- You've never built an app - and you want to start, properly
- Developers in any language moving into mobile
- You want to break into the job market and pass mobile interviews
- App builders who ship UIs but want the engineering underneath
- Self-taught devs with gaps in architecture, concurrency & release
Only prerequisite: Solid knowledge of ANY programming language. No mobile experience needed.
After this program, you'll:
- Build apps that are scalable, secure and industrial-grade
- Ship production apps on Android & iOS from one KMP core
- Make senior-level architecture decisions and defend them
- Engineer offline-first data, resilient networking & concurrency
- Walk into interviews with a real engineered portfolio
What it solves
- The screen renders - but what happens on a dying network in a tunnel?
- The OS kills your process - do you restore state correctly?
- One blocked main thread = jank. Do you own the frame budget?
- Offline-first with sync & conflict resolution - or does your data break?
Curriculum
9 modules
Why mobile is a distinct engineering discipline - the device, the network, the OS and the store - not a UI layer.
- - Why mobile is a distinct engineering discipline, not a UI layer
- - The four constraints: device, network, OS, and the store
- - Modelling domains with sealed hierarchies & value types
- - Declarative UI: describing state, not mutating views
- - Composition, state hoisting, and the rendering contract
- - Project anatomy, build tooling & running on a real device vs emulator
- - Git and branching as an engineering discipline
Processes, process death, the sacred main thread, background limits and the runtime consent model.
- - Processes, threads, and the main loop
- - App lifecycle, process death & state restoration
- - The frame budget: why the main thread is sacred
- - Activities, fragments & the UI host
- - Background execution, scheduling, doze & battery limits
- - Memory pressure and how the OS decides to kill you
- - Permissions and the runtime consent model
Kotlin as an engineering language: coroutines, structured concurrency, Flows and the hard parts of shared state.
- - The advantages of the Kotlin language
- - Functional programming with Kotlin
- - ViewModel & state holders
- - Coroutines
- - Flows, back-pressure & reactive streams
- - StateFlow and SharedFlow
- - Coroutines & structured concurrency
- - Cancellation and scope ownership
- - Shared mutable state, races, and deadlocks
Boundaries, dependency inversion, unidirectional state, modularization and mobile system design.
- - Architecture as a response to change, not a template
- - Layering, boundaries & dependency inversion
- - State management & unidirectional data flow
- - Dependency injection and composition roots
- - Modularization and scaling a codebase across a team
- - Deciding what to share - and what never to share
- - Navigation, deep linking & app-to-app integration
- - Mobile system design: requirements, constraints, estimation
Single source of truth, persistence, migrations, layered caching, offline-first and sync with conflict resolution.
- - Single source of truth & data ownership
- - Local persistence: key-value, relational, file storage
- - Schema design and migrations without data loss
- - Layered caching: memory, disk, network
- - Cache invalidation and staleness policy
- - Offline-first architecture
- - Sync engines and conflict resolution
REST/HTTP contracts, auth & token refresh, retries & backoff, optimistic updates, realtime and idempotency.
- - REST, HTTP semantics, and API contracts
- - Serialization, schema evolution & backward compatibility
- - Authentication, token refresh & session lifecycle
- - Timeouts, retries & exponential backoff
- - Graceful degradation and partial failure
- - Pagination & infinite scrolling at scale
- - Optimistic updates and rollback semantics
- - Realtime: sockets, push notifications, delivery guarantees
- - Idempotency and duplicate-request handling
Jank, memory leaks, profiling & performance budgets, the mobile test pyramid, CI/CD, staged rollout and security.
- - Recomposition cost, jank, and startup time
- - Memory leaks: detection, causes, prevention
- - Feature flags, remote config & kill switches
- - Profiling, tracing, and performance budgets
- - Testing as design feedback: the mobile test pyramid
- - Unit, integration & instrumented UI testing
- - Testing coroutines, flows, and time
- - Build variants, flavors & environments
- - CI/CD with GitHub Actions and Fastlane
- - Signing, semantic versioning & staged rollout
- - Crash reporting, symbolication & triage
- - Encryption at rest & secure credential storage
- - Analytics, event schema design & release health
- - Static analysis, linting & code review practice
One Kotlin Multiplatform core → Android + iOS, engineered end to end: offline-first, resilient networking, tests and CI/CD to the store.
- - System design first: requirements, constraints, estimation
- - Multi-module architecture with a shared KMP core
- - Android and iOS from one engineered core
- - Authentication & full session lifecycle
- - Offline-first data layer with sync & conflict resolution
- - Pagination, layered caching & optimistic updates
- - Resilient networking: retry, backoff, idempotency
- - Push notifications & deep linking
- - Analytics & crash monitoring wired end to end
- - A real profiling and performance pass
- - Automated tests across the pyramid
- - Full CI/CD pipeline and store deployment
The mobile engineering interview map, 100 real questions, and a CV/LinkedIn/career arc.
- - The mobile engineering interview map
- - 100 questions from multiple sources, based on real experience
- - CV & LinkedIn that get callbacks
- - Career coaching: how to land the offer
Technologies you'll learn
Don't know them? Perfect. We teach everything.
What you'll build
Full Real Mobile Product, Engineered
One Kotlin Multiplatform core → Android + iOS, engineered end to end: offline-first, resilient networking, tests and CI/CD to the store.
How it's delivered
- Format
- Recorded lessons - watch any time
- Live sessions
- Live Q&A sessions through the program
- Support
- Private community access · WhatsApp support group
- Access
- Lifetime access
- Language
- Arabic
The offer
- Lifetime access to all lessons & updates
- Private community access
- WhatsApp support group
- 30-day money-back guarantee
Buying two programs together takes 20% off both - three takes 25%. See the programs
- 1 · Pay through the InstaPay link
- 2 · Screenshot the receipt
- 3 · Send it on WhatsApp - access activates within minutes
💳 Pay with Visa · Mastercard · InstaPay or any e-wallet
Questions
Don't just build apps. Engineer them.
Still have questions?
Talk to our team before enrolling. Serious inquiries only.
